2006

Posts from this year

This has been another pretty quiet year for me, besides a crummy job and limited social life, BUT I can now cross off two more things on my lengthy projects list: REMLAB is now officially completed from the standpoint of the initial goals that I intended to reach. I do plan on improving and expanding REMLAB over time (there's plenty [...]

The college textbook that I designed the illustrations for using Inkscape is now in available in stores. You can also take a look at some of those illustrations right here.

First up, the next version of REMLAB is coming along smoothly. I have most of the Inner Sphere level 2 material and a little of the level 3 in (mostly weapons). I'll add the Clan material once I complete the IS stuff. Second, I just set up a web page for my book. It's still under construction and doesn't have [...]

I just setup my own CafePress online store. I plan to include some of my artwork™ on this site. Right now, I don't have much in it, but I will eventually. Personally, I have no idea as to the quality of the actual products this company makes, so if you order something let me know how what you think of [...]

I just added REMLAB to SourceForge for all to see, play with, and then delete out of shear disappointment. Everything is there if you want to install REMLAB on your web server or local PC (more complicated than it sounds.) I will do my best at continuing development on it, but I won't make any promises. And finally in my [...]

I think I've got everything now in place and working. There are just a few things I need to fart around with, such as the 'Available Crits' box, but other than that this thing seems to be mostly bug free. I think it's safe to say this version of REMLAB is now caught up with the original application in terms [...]

This is a work-in-progress version of my REMLAB Mech Designer reengineering with AJAX functionality. Most of it is still incomplete, which includes printing. This is just to show off what AJAX (and a lot of Javascript) can do for this application, plus I get to use the latest buzz-word. I reused most of the original PHP code from the first [...]

Wow, a whole year went by and not a thing to report. Just one year older and one step closer to senility. Maybe next year will be better... I coulda swore I said that last year. Well, at least I have my health, for now.

I began dabbling with AJAX-style web programming, and it turns out to be a little easier to work with than I had originally thought. I've initially rewritten my PHP dice calculation program with AJAX, and I'm hoping to at some point rewrite the Mech Designer into AJAX as well, and a somewhat grander feat as well, I might add. Now, [...]

I just finished fixing a few Internet Explorer rendering bugs. As far as I can tell everything looks okay now. Though, I wish Microsoft would hurry up and release IE 7... or maybe I don't. Or at the very least, it would be nice everyone in the world would switch over to Firefox or Opera. That would certainly make my [...]